MATATAG curriculum
Grade 1 Mathematics
47 learning competencies across 4 quarters, as the Department of Education curriculum guide prints them.
Quarter 1
Content standard
1. simple 2-dimensional shapes and their features. 2. whole numbers up to 100. 3. ordinal numbers up to 10th. 4. addition of numbers with sums up to 20.
Performance standard
identify and distinguish simple 2-dimensional shapes. count, recognize and represent whole numbers up to 100. use ordinal numbers up to 10th to describe position. compare and order numbers up to 20 and perform addition of numbers with sums up to 20.
Learning competencies (13)
MATH-G1-Q1-01
identify simple 2-dimensional shapes (triangle, rectangle, square) of different size and in different orientation.
Measurement and Geometry
MATH-G1-Q1-02
compare and distinguish 2-dimensional shapes according to features such as sides and corners.
Measurement and Geometry
MATH-G1-Q1-03
compose and decompose triangles, squares, and rectangles.
Measurement and Geometry
MATH-G1-Q1-04
count up to 100 (includes counting up or down from a given number and identifying a number that is 1 more or 1 less than a given number).
Number and Algebra
MATH-G1-Q1-05
read and write numerals up to 100.
Number and Algebra
MATH-G1-Q1-06
recognize and represent numbers up to 100 using a variety of concrete and pictorial models (e.g., number line, block or bar models, and numerals).
Number and Algebra
MATH-G1-Q1-07
compare two numbers up to 20.
Number and Algebra
MATH-G1-Q1-08
order numbers up to 20 from smallest to largest, and vice versa.
Number and Algebra
MATH-G1-Q1-09
describe the position of objects using ordinal numbers: 1st, 2nd, 3rd, up to 10th.
Number and Algebra
MATH-G1-Q1-10
compose and decompose numbers up to 10 using concrete materials (e.g., 5 is 5 and 0; 4 and 1; 3 and 2; 2 and 3; 1 and 4; 0 and 5).
Number and Algebra
MATH-G1-Q1-11
illustrate addition of numbers with sums up to 20 using a variety of concrete and pictorial models and describes addition as “counting up,” and “putting together.”
Number and Algebra
MATH-G1-Q1-12
illustrate by applying the following properties of addition, using sums up to 20:
- a. the sum of zero and any number is equal to the number, and
- b. changing the order of the addends does not change the sum.
Number and Algebra
MATH-G1-Q1-13
solve problems (given orally or in pictures) involving addition with sums up to 20.
Number and Algebra
Quarter 2
Content standard
1. measurement of length and distance using non-standard units. 2. place value in any 2-digit number. 3. addition of numbers, with sums up to 100.
Performance standard
use non-standard units to compare and measure length and distance. order and decompose (into tens and ones) numbers up to 100. perform addition of numbers with sums up to 100.
Learning competencies (10)
MATH-G1-Q2-01
measure the length of an object and the distance between two objects using non-standard units.
Measurement and Geometry
MATH-G1-Q2-02
compare lengths and distances using non-standard units.
Measurement and Geometry
MATH-G1-Q2-03
solve problems involving lengths and distances using non-standard units.
Measurement and Geometry
MATH-G1-Q2-04
order numbers up to 100 from smallest to largest, and vice versa.
Number and Algebra
MATH-G1-Q2-05
counts by 2s, 5s and 10s up to 100.
Number and Algebra
MATH-G1-Q2-06
determine
- a. the place value of a digit in a 2-digit number,
- b. the value of a digit, and
- c. the digit of a number, given its place value
Number and Algebra
MATH-G1-Q2-07
decompose any 2-digit number into tens and ones.
Number and Algebra
MATH-G1-Q2-08
add numbers by expressing addends as tens and ones (expanded form).
Number and Algebra
MATH-G1-Q2-09
add numbers with sums up to 100 without regrouping, using a variety of concrete and pictorial models for:
- a. 2-digit and 1-digit numbers, and
- b. 2-digit and 2-digit numbers.
Number and Algebra
MATH-G1-Q2-10
solve problems (given orally or in pictures) involving addition with sums up to 100 without regrouping.
Number and Algebra
Quarter 3
Content standard
1. a pictograph without a scale for the representation of data. 2. subtraction of numbers where both numbers are less than 100. 3. repeating patterns.
Performance standard
represent and interpret data in a pictograph without a scale. perform subtraction of numbers where both numbers are less than 100. extend existing repeating patterns and create new repeating patterns.
Learning competencies (12)
MATH-G1-Q3-01
collect data in one variable through a simple interview.
Data and Probability
MATH-G1-Q3-02
present data in a pictograph without a scale.
Data and Probability
MATH-G1-Q3-03
interpret a pictograph without a scale.
Data and Probability
MATH-G1-Q3-04
organize data in a pictograph without a scale into a table.
Data and Probability
MATH-G1-Q3-05
illustrate subtraction involving numbers up to 20 using a variety of concrete and pictorial models, and describes subtraction as “taking away.”
Number and Algebra
MATH-G1-Q3-06
find the missing number in addition or subtraction sentences involving numbers up to 20.
Number and Algebra
MATH-G1-Q3-07
write an equivalent expression to a given addition or subtraction expression (e.g., 2+3 = 1+4; 10-5 = 6-1).
Number and Algebra
MATH-G1-Q3-08
solve subtraction problems (given orally or in pictures) where both numbers are less than 20.
Number and Algebra
MATH-G1-Q3-09
subtract numbers where both numbers are less than 100 using concrete and pictorial models, without regrouping:
- a. 2-digit minus 1-digit numbers, and
- b. 2-digit minus 2-digit numbers.
Number and Algebra
MATH-G1-Q3-10
subtract numbers by expressing minuends and subtrahends as tens and ones (expanded form), without regrouping.
Number and Algebra
MATH-G1-Q3-11
determine the next term/s in a repeating pattern (patterns could use rhythmic properties, visual elements in the arts, …) (e.g., numbers: 2, 4, 2, 4__, __; letters: a, b, c, a, b, c, a, __, __,).
Number and Algebra
MATH-G1-Q3-12
create repeating patterns using objects, images, or numbers.
Number and Algebra
Quarter 4
Content standard
1. fractions ½ and ¼. 2. the denominations and values of Philippine coins and bills up to ₱100. 3. addition of money where the sum is up to ₱100 and subtraction of money where both amounts are less than ₱100. 4. the movement of objects in half turn or quarter turn, in clockwise or counter clockwise direction. 5. time measured in hours, half hours, quarter hours, days, weeks, months, and years.
Performance standard
illustrate and compare the fractions ½ and ¼. recognize, and determine the value of, Philippine coins and bills up to ₱100. add money where the sum is up to ₱100 and subtract money where both amounts are less than ₱100. identify the position of an object following a half turn or quarter turn, in clockwise or counter-clockwise direction. identify and work with time measured in hours, half hours, quarter hours, days, weeks, months, and years.
Learning competencies (12)
MATH-G1-Q4-01
illustrate ½ and ¼ as parts of a whole.
Number and Algebra
MATH-G1-Q4-02
compare ½ and ¼ using models.
Number and Algebra
MATH-G1-Q4-03
count halves and quarters
Number and Algebra
MATH-G1-Q4-04
recognize coins (excluding centavo coins) and bills up to ₱100 and their notations.
Number and Algebra
MATH-G1-Q4-05
determine the value of a number of bills and/or a number of coins (excluding centavo coins) up to ₱100.
Number and Algebra
MATH-G1-Q4-06
compare different denominations of peso coins (excluding centavo coins) and bills up to ₱100.
Number and Algebra
MATH-G1-Q4-07
solve 1-step problems (given orally or in pictures) involving addition of money where the sum is up to ₱100, or subtraction of money where both amounts are less than ₱100.
Number and Algebra
MATH-G1-Q4-08
identify the position of objects moved in half turn or in quarter turn, in clockwise or in counter-clockwise direction, given an initial facing direction.
Measurement and Geometry
MATH-G1-Q4-09
read and write time by the hour, half hour, and quarter hour using an analog clock.
Measurement and Geometry
MATH-G1-Q4-10
give the days of the week and months of the year in the correct order.
Measurement and Geometry
MATH-G1-Q4-11
determine the day and month of the year using a calendar.
Measurement and Geometry
MATH-G1-Q4-12
solve problems involving time (hour, half hour, quarter hour, days in a week, and months in a year).
Measurement and Geometry
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