MATATAG curriculum
Grade 11 Animation
12 learning competencies across 4 quarters, as the Department of Education curriculum guide prints them.
Quarter 1
Content standard
The learners demonstrate understanding of the concepts and principles of creating character design using traditional hand drawing techniques.
Performance standard
The learners create character designs using hand drawing techniques.
Learning competencies (4)
ANIMTN-G11-Q1-01
Discuss animation fundamentals
ANIMTN-G11-Q1-02
Use tools, equipment, and materials in traditional animation
ANIMTN-G11-Q1-03
Apply traditional hand drawing techniques in animation
ANIMTN-G11-Q1-04
Create character designs for traditional animation
Quarter 2
Content standard
The learners demonstrate understanding of the concepts and principles of creating cleaned-up drawings in traditional animation and storyboard.
Performance standard
The learners create cleaned-up drawings for traditional animation and storyboard.
Learning competencies (4)
ANIMTN-G11-Q2-01
Create traditional cleaned-up drawings
ANIMTN-G11-Q2-02
Discuss in-between drawing concepts
ANIMTN-G11-Q2-03
Create in-between drawings
ANIMTN-G11-Q2-04
Create storyboards
Quarter 3
Content standard
The learners demonstrate an understanding of the concepts of creating in-between drawings/key extremes and breakdown using digital drawing techniques.
Performance standard
The learners create clean up and in-between drawings/key extremes and breakdown using digital drawing techniques.
Learning competencies (2)
ANIMTN-G11-Q3-01
Discuss animation tools and techniques
ANIMTN-G11-Q3-02
Create digital clean-ups and in-between drawing/key extremes and breakdown
Quarter 4
Content standard
The learners demonstrate understanding of the principles in creating digital animation and calculate animation cost based on industry standards.
Performance standard
Learners create digital animation output and calculate animation cost based on industry standards.
Learning competencies (2)
ANIMTN-G11-Q4-01
Create digital animations
ANIMTN-G11-Q4-02
Calculate animation costs
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