MATATAG curriculum
Grade 2 Mathematics
53 learning competencies across 4 quarters, as the Department of Education curriculum guide prints them.
Quarter 1
Content standard
1. circles, half circles, quarter circles and composite figures made up of squares, rectangles, triangles, circles, half circles, and quarter circles. 2. one step slides and flips of basic shapes and figures. 3. whole numbers up to 1000. 4. ordinal numbers up to 20th. 5. addition of numbers with sums up to 1000.
Performance standard
represent and describe circles, half circles and quarter circles. compose and decompose composite figures made up of squares, rectangles, triangles, circles, half circles, and quarter circles. describe and draw the effect of one-step slides or flips in basic shapes and figures. count, recognize, and represent, whole numbers up to 1000. use ordinal numbers up to 20th to describe position. perform addition of numbers with sums up to 1000.
Learning competencies (14)
MATH-G2-Q1-01
represent and describe circles, half circles and quarter circles.
Measurement and Geometry
MATH-G2-Q1-02
compose and decompose composite figures made up of squares, rectangles, triangles, circles, half circles, and quarter circles, using cut-outs and square grids.
Measurement and Geometry
MATH-G2-Q1-03
describe and draw the effect of one-direction multi-step slide (or translation) in basic shapes and figures.
Measurement and Geometry
MATH-G2-Q1-04
count up to 1000.
Number and Algebra
MATH-G2-Q1-05
read and write numerals up to 1000.
Number and Algebra
MATH-G2-Q1-06
recognize and represent numbers up to 1000 using a variety of concrete and pictorial models, and numerals.
Number and Algebra
MATH-G2-Q1-07
count by 2s, 5s, 10s, 20s, 50s, and 100s (not beyond 1000).
Number and Algebra
MATH-G2-Q1-08
order numbers up to 1000 from smallest to largest, and vice versa.
Number and Algebra
MATH-G2-Q1-09
describe the position of objects using ordinal numbers up to 20th.
Number and Algebra
MATH-G2-Q1-10
determine
- a. the place value of a digit in a 3-digit number,
- b. the value of a digit, and
- c. the digit of a number, given its place value.
Number and Algebra
MATH-G2-Q1-11
illustrate addition of 2-digit and by 1-digit numbers as “counting up” on the number line.
Number and Algebra
MATH-G2-Q1-12
add numbers with sums up to 1000 in expanded form.
Number and Algebra
MATH-G2-Q1-13
add numbers with sums up to 1000, with or without regrouping.
Number and Algebra
MATH-G2-Q1-14
illustrate and apply the following properties of addition using sums up to 1000:
- a. the sum of zero and any number is equal to the number,
- b. changing the order of the addends does not change the sum, and
- c. changing the grouping of the addends does not change the sum.
Number and Algebra
Quarter 2
Content standard
1. the denominations and values of Philippine coins and bills up to ₱1000, and the addition of amounts of money with sums up to ₱1000. 2. measurement, comparison, and estimation of length and distance using appropriate tools and units. 3. subtraction of numbers where both numbers are less than 1000. 4. increasing patterns and decreasing patterns.
Performance standard
determine, and compare the value of, combinations of Philippine coins and bills up to ₱1000. perform addition of amounts of money with sums up to ₱1000. measure, compare, and estimate, length and distance using appropriate units. perform subtraction of numbers where both numbers are less than 1000. extend existing increasing patterns and decreasing patterns and create new increasing patterns and decreasing patterns.
Learning competencies (14)
MATH-G2-Q2-01
determine and write the value of a number of bills, or a number of coins, or a combination of bills and coins up to ₱1000 (centavo coins only, peso coins only, peso bills only, combined peso coins and peso bills).
Number and Algebra
MATH-G2-Q2-02
compare the values of different denominations of peso coins and bills up to ₱1000.
Number and Algebra
MATH-G2-Q2-03
solve problems involving addition with sums up to 1000, including problems involving money, with and without regrouping.
Number and Algebra
MATH-G2-Q2-04
measure and compare lengths of objects, in meters (m) or centimeters (cm), and distance in meters, using appropriate measuring tools.
Measurement and Geometry
MATH-G2-Q2-05
identify and use the appropriate unit (m or cm) to measure the length of an object and the distance between two locations.
Measurement and Geometry
MATH-G2-Q2-06
estimate length using meters or centimeters, and distance using meters.
Measurement and Geometry
MATH-G2-Q2-07
solve problems involving length and distance.
Measurement and Geometry
MATH-G2-Q2-08
illustrate subtraction of 2-digit by 1-digit on the number line and as an inverse of addition.
Number and Algebra
MATH-G2-Q2-09
subtract numbers where both numbers are less than 100 with regrouping:
- a. 2-digit minus 1-digit numbers, and
- b. 2-digit minus 2-digit numbers.
Number and Algebra
MATH-G2-Q2-10
solve problems (given orally or in pictures) involving subtraction where both numbers are less than 100, with and without regrouping.
Number and Algebra
MATH-G2-Q2-11
subtract numbers, where both numbers are less than 1000, with and without regrouping.
Number and Algebra
MATH-G2-Q2-12
solve 1- and 2-step problems involving subtraction where both numbers are less than 1000 (including problems involving money), with and without regrouping.
Number and Algebra
MATH-G2-Q2-13
determine the next term/s in increasing or decreasing patterns, e.g., numbers, letters and rhythmic properties, visual elements in arts, and repetitions.
Number and Algebra
MATH-G2-Q2-14
create increasing or decreasing patterns.
Number and Algebra
Quarter 3
Content standard
1. a pictograph with a scale for the representation of data. 2. multiplication and division of whole numbers using the 2, 3, 4, 5, and 10 multiplication tables. 3. odd and even numbers.
Performance standard
represent and interpret data in a pictograph with a scale. perform multiplication and division of whole numbers using the 2, 3, 4, 5, and 10 multiplication tables. distinguish even and odd numbers.
Learning competencies (12)
MATH-G2-Q3-01
present raw data, or data in tabular form, in a pictograph with a scale, or vice versa.
Data and Probability
MATH-G2-Q3-02
interpret data in tabular form and in a pictograph with or without scale.
Data and Probability
MATH-G2-Q3-03
count the number of concrete objects in a group by repeated addition and create equal groups, using language such as “5 groups of 3” and “5 threes”.
Data and Probability
MATH-G2-Q3-04
illustrate and write multiplication as repeated addition, using a variety of concrete and pictorial models and numerals, and using
- a. groups of equal quantities,
- b. arrays,
- c. counting by multiples, and
- d. equal jumps on a number line.
Data and Probability
MATH-G2-Q3-05
multiply numbers using the 2, 3, 4, 5, and 10 multiplication tables.
Data and Probability
MATH-G2-Q3-06
solve multiplication problems using the 2, 3, 4, 5, and 10 multiplication tables, including problems involving money.
Data and Probability
MATH-G2-Q3-07
illustrate division through equal distribution of a number of objects into several groups.
Data and Probability
MATH-G2-Q3-08
illustrate and write division expressions using a variety of concrete and pictorial models and numerals, in modelling division as:
- a. equal sharing or formation of equal groups of objects, and
- b. repeated subtraction.
Data and Probability
MATH-G2-Q3-09
divide numbers using the 2, 3 4, 5, and 10 multiplication tables.
Data and Probability
MATH-G2-Q3-10
find the missing number in a number sentence involving multiplication or division by 2, 3, 4, 5, and 10.
Data and Probability
MATH-G2-Q3-11
distinguish even and odd numbers using division by 2.
Data and Probability
MATH-G2-Q3-12
solve division problems using the 2, 3, 4, 5, and 10 multiplication tables, including problems involving money.
Data and Probability
Quarter 4
Content standard
1. unit fractions and similar fractions with denominators 2, 3, 4, 5, 6, and 8. 2. duration of time, elapsed time, and telling and writing time in hours and minutes (using a.m. and p.m.). 3. straight and curved lines, and flat and curved surfaces. 4. the perimeter of triangles, squares, and rectangles.
Performance standard
represent, identify, and order unit fractions and similar fractions with denominators 2, 3, 4, 5, 6, and 8. identify and work with time measured in hours, half-hours, quarter hours, days, weeks, months, years. describe duration of time and elapsed time, and read and write time in hours and minutes. distinguish between straight and curved lines, and between flat and curved surfaces. find the perimeter of triangles, squares, and rectangles.
Learning competencies (13)
MATH-G2-Q4-01
represent and identify unit fractions with denominators 2, 3, 4, 5, 6, and 8.
Number and Algebra
MATH-G2-Q4-02
read and write unit fractions in fraction notation.
Number and Algebra
MATH-G2-Q4-03
order unit fractions from smallest to largest, and vice versa.
Number and Algebra
MATH-G2-Q4-04
represent and identify similar fractions with denominators 2, 3, 4, 5, 6, and 8 using groups of objects, fraction charts, fraction tiles, and the number line.
Number and Algebra
MATH-G2-Q4-05
read and write similar fractions in fraction notation.
Number and Algebra
MATH-G2-Q4-06
order similar fractions from smallest to largest, and vice versa.
Number and Algebra
MATH-G2-Q4-07
describe the duration of an event in terms of number of days and/or weeks using a calendar.
Measurement and Geometry
MATH-G2-Q4-08
read and write time in hours and minutes, with a.m. and p.m., using an analog clock.
Measurement and Geometry
MATH-G2-Q4-09
solve problems involving elapsed time (minutes in an hour, hours in a day, days in a week), including timetables.
Measurement and Geometry
MATH-G2-Q4-10
identify and explain the difference between straight and curved lines, and flat and curved surfaces of 3-dimensional objects.
Measurement and Geometry
MATH-G2-Q4-11
identify and measure the perimeter of a plane figure using appropriate tools.
Measurement and Geometry
MATH-G2-Q4-12
find the perimeter of triangles, squares, and rectangles.
Measurement and Geometry
MATH-G2-Q4-13
solve problems involving perimeter of triangles, squares, and rectangles.
Measurement and Geometry
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